The 3DO Company

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The 3DO Company, also known as 3DO, was an American video game company. It was founded in 1991 by Electronic Arts founder Trip Hawkins, in a partnership with seven other companies. After 3DO's flagship video game console, the 3DO Interactive Multiplayer, failed in the marketplace, the company exited the hardware business and became a third-party video game developer and published well-known games series like Army Men, Battletanx, High Heat Major League Baseball and Might and Magic but It went bankrupt in 2003 due to poor sales of its games. Its headquarters were in Redwood City, California, in the San Francisco Bay Area.[2]

The 3DO Company
Company typePublic
Nasdaq: THDO
IndustryVideo games
FoundedSeptember 12, 1991; 32 years ago (1991-09-12)[1]
DefunctMay 28, 2003; 21 years ago (2003-05-28)
FateChapter 11 bankruptcy
HeadquartersRedwood City, California, U.S.
Key people
Trip Hawkins, RJ Mical, Dave Needle
Products
SubsidiariesNew World Computing

History

Console developer

Panasonic 3DO console

Trip Hawkins wanted to get into the hardware market after the software market exploded with interest thanks to his involvement at Electronic Arts. When the company was first founded, its original objective was to create a next-generation CD-based video game system called the 3DO Interactive Multiplayer, which would be manufactured by various partners and licensees; 3DO would collect a royalty on each console sold and on each game manufactured. For game publishers, 3DO's $3 royalty per sold game was very low compared to the royalties Nintendo and Sega collected from game sales on their consoles. The launch of the console in October 1993 was well-promoted, with a great deal of attention in the mass media as part of the "multimedia wave" in the computer world.

The 3DO console launched in October 1993 at the price of US$699 (equivalent to $1,500 in 2023).[3] Poor console and game sales trumped the enticingly low royalty rate and proved a fatal flaw. While 3DO's business model attracted game publishers with its low royalty rates, it resulted in the console selling for a price higher than the SNES and Sega Genesis combined, hampering sales. While companies that manufactured and sold their own consoles could sell them, at a loss, for a competitive price, making up for lost profit through royalties collected from game publishers, the 3DO's manufacturers, not collecting any money from game publishers, and owing royalties to the 3DO Company, had to sell the console for a profit, resulting in high prices.[4] As the console failed to compete with its cheaper competitors, game developers and publishers, while initially attracted by low royalties, dropped support for the console as its games failed to sell. Stock in the 3DO Company dropped from over $37 per share in November 1993 to $23 per share in late December.[5] Though the company's financial figures dramatically improved in the fiscal year ending March 1995, with revenues nearly triple that of the previous fiscal year, they were still operating at a loss.[6] The console's prospects continued to improve through the first half of 1995 with a number of critical success, including winning the 1995 European Computer Trade Show award for best hardware.[7]

In January 1996, The 3DO Company sold exclusive rights to its next generation console, M2, to Matsushita for $100 million.[8] Thanks in part to revenues from the sale of M2 technology to Matsushita and other licensees, in the first quarter of 1996 the 3DO Company turned a profit for the first time since it was founded, with a net income of $1.2 million.[9] Over the second half of 1996, the company restructured to focus on software development and online gaming, in the process cutting its staff from 450 to 300 employees.[10] President Hugh Martin was given full operating control, while Hawkins remained with the company as chairman, CEO, and creative director.[11]

I no longer own any 3DO IP, don't keep track of it and don't personally know any owners. Finding it would be like discovering the Ark of the Covenant! Nearly 30 years ago Matsushita and Samsung bought the system and hardware IP and the people involved then have retired. 3DO game software IP was auctioned off in 2003. Microsoft bought High Heat Baseball, Ubisoft bought Might and Magic. I believe Army Men is now owned by Take Two. Mystery solved?
— Trip Hawkins, Founder EA & 3DO[12]

Third-party developer

After selling the M2 technology to Matsushita, the company acquired Cyclone Studios,[13] New World Computing,[14] and Archetype Interactive. 3DO established a new office in Redmond, Washington devoted to PC games development, with Tony Garcia as its head.[15] In mid-1997 it sold off its hardware business to Samsung for $20 million, making a final break from its origins as a console developer.[16]

The company's biggest hit was its series of Army Men games, featuring generic green plastic soldier toys. Its Might and Magic and especially Heroes of Might and Magic series from subsidiary New World Computing were perhaps the most popular among their games at the time of release. During the late 1990s, the company published one of the first 3D MMORPGs: Meridian 59, which survives to this day in the hands of some of the game's original developers.

After struggling for several years, the company filed for Chapter 11 bankruptcy in May 2003.[17] Employees were laid off without pay.

The company's game brands and other intellectual properties were sold to rivals like Microsoft (High Heat Baseball), Namco (Street Racing Syndicate), Take-Two Interactive (Army Men) and Ubisoft (Might and Magic, Heroes of Might and Magic).[18] Founder Trip Hawkins paid $405,000 for rights to some old brands and the company's "Internet patent portfolio".[citation needed]

In April 2020, over 30 of the company's titles were purchased from Prism Entertainment by Ziggurat Interactive.[19]

List of games

Developed

TitleAlternative titleNotes
3DO Games: Decathlon
Army MenPC version.
Army Men: Air AttackArmy Men: Air Combat (on Nintendo 64)PC, Nintendo 64, and PlayStation version.
Army Men: Air Attack 2Army Men: Air Attack - Blade's Revenge (in EU)
Army Men: Air Combat - The Elite Missions
Army Men: Air Tactics
Army Men: Green RogueArmy Men: Omega Soldier (in EU)
Army Men: Sarge's Heroes
Army Men: Sarge's Heroes 2Nintendo 64, PlayStation, and PlayStation 2 version.
Army Men: Toys in SpaceArmy Men in Space (in EU)
Army Men: World War
Army Men: World War - Final FrontArmy Men: Lock 'n' Load (in EU)
Army Men: World War - Land, Sea, Air
Army Men: World War - Team Assault
Army Men 3D
Army Men IIPC version.
BattleTanxNintendo 64 version.
BattleTanx: Global Assault
Blade Force
Captain Quazar
Crusaders of Might and Magic
Club 3DO: Station Invasion
Dragon Rage
Escape from Monster Manor
Family Game Pack RoyaleFamily Game Pack (on PS)
Game Guru (3DO)
Godai Elemental Force
Groovy Bunch of Games
Gulf War: Operation Desert Hammer
High Heat Major League Baseball 2002PC, PlayStation, and PlayStation 2 version.
High Heat Major League Baseball 2003PC and PlayStation 2 version.
High Heat Major League Baseball 2004
Jonny Moseley Mad TrixPlayStation 2 version.
Jurassic Park Interactive
Killing Time3DO version by Studio3DO; Win95 and Mac port completed by Logicware, Inc.
Meridian 59: Vale of Sorrow
Portal RunnerPlayStation 2 version.
Sammy Sosa High Heat Baseball 2001
Sammy Sosa Softball Slam
Shifters
Tozasarata Tachi
Twisted: The Game Show
Vegas Games 2000Midnight in Vegas (in EU)PlayStation version.
Warriors of Might and MagicPC, PlayStation, and PlayStation 2 version.
WarJetzWorld Destruction League: WarJetz
World Destruction League: Thunder TanksPlayStation and PlayStation 2 version.
Zhadnost: The People's Party

Published

TitleDeveloper(s)NAEUNotes
3DO BuffetInterplayYesNo
Action Man: Destruction XBlitz GamesNoYesLicensed from Hasbro Interactive.
Alex Ferguson's Player Manager 2001ANCONoYes
Army MenDigital EclipseYesYesGame Boy Color version.
Army Men: Air CombatFluid StudiosYesYes
Army Men: Operation GreenPocket StudiosYesYes
Army Men: RTSPandemicYesPC/PS2The GameCube version was co-produced with Coyote Developments Ltd.
Army Men: Sarge's Heroes 2GameBrains/3d6 GamesYesYesGame Boy Color version.
Army Men: Turf WarsMöbius EntertainmentYesNo
Army Men 2Digital EclipseYesYesGame Boy Color version.
Army Men AdvanceDC StudiosYesYes
Aqua AquaZed TwoYesNo
ArcomageNew World ComputingYesNo
BattleSportCyclone StudiosYesYesOther releases than the 3DO published by Acclaim
BattleTanxLucky Chicken GamesYesYesGame Boy Color version.
Chaos OverlordsStick Man GamesYesYes
Cubix: Robots for Everyone - Clash 'n BashHuman SoftYesNo
Cubix - Robots for Everyone: Race 'N RobotsBlitz GamesYesPS only
Cubix: Robots for Everyone - ShowdownYesNo
Gobs of Games2n ProductionsYesYesAlso known as Games Frenzy in Europe.
GriddersTetragonYesYes
Heroes Chronicles seriesNew World ComputingYesYes
Heroes of Might and Magic (Game Boy Color)KnowWonder Digital
Mediaworks
YesYes
Heroes of Might and Magic: Quest for the Dragon
Bone Staff
New World ComputingYesYes
Heroes of Might and Magic II: The Succession WarsYesYes
Heroes of Might and Magic II: The Price of LoyaltyCyberlore StudiosYesNo
Heroes of Might and Magic IIINew World ComputingYesYesAlso known as Heroes of Might and Magic III: The Restoration of Erathia.
Heroes of Might and Magic III: Armageddon's BladeYesYes
Heroes of Might and Magic III: The Shadow of DeathYesYes
Heroes of Might and Magic IVYesYes
Heroes of Might and Magic IV: The Gathering StormYesYes
Heroes of Might and Magic IV: Winds of WarYesYes
High Heat Baseball 1999Team .366YesNo
High Heat Baseball 2000YesNo
High Heat Major League Baseball 2002Möbius EntertainmentYesYesGame Boy Advance version.
High Heat Major League Baseball 2003YesYes
The Horde (video game)Crystal DynamicsYesYesMS-DOS, Sega Saturn and FM Towns
Jonny Moseley Mad TrixGFX Construction/RTG
Studios
YesYesGame Boy Advance version.
Jumpgate: The Reconstruction InitiativeNetDevilYesNo
Killing TimeStudio3DOYesNo3DO version - 1995
LogicwareYesNoPC & Mac ported version for Mac & PC/Win95; small print release on Mac and an even smaller print-run on PC/Win95
Legends of Might and MagicNew World ComputingYesYes
MathemagicsL3 InteractiveYesNo
Meridian 59Archetype InteractiveYesNoFirst edition of the game (1996).
Might and Magic VI: The Mandate of HeavenNew World ComputingYesNo
Might and Magic VII: For Blood and HonorYesYes
Might and Magic VIII: Day of the DestroyerYesYes
Might and Magic IXYesYes
Player Manager 2000ANCONoYes
Phoenix 3Gray Matter StudiosYesNo
Portal RunnerHandheld GamesYesNoGame Boy Color version.
Requiem: Avenging AngelCyclone StudiosYesNo
Snow JobIx EntertainmentYesYes
Soccer KidTeam17YesNo3DO version only - 1994. Original game made by Krisalis.
Spaceward Ho! IVGhostNose Software
(Delta Tao licensed)
YesNo
Star FighterKrisalisYesNo3DO version only developed by Tim Parry and Andrew Hutchings, and original game developed by Fednet Software. Ports developed and published by Acclaim Entertainment and in Europe by Telstar. Also known as Star Fighter 3000.
Sven-Göran Eriksson's World Cup ChallengeANCONoYesPlayStation and PlayStation 2 version.
Sven-Göran Eriksson's World Cup ManagerNoYes
The Need for SpeedElectronic ArtsYesYes
TOCA Championship RacingCodemastersYesNo
Uprising: Join or DieCyclone StudiosYesNo
Uprising 2: Lead and DestroyYesNo
Uprising XYesNo
Vegas GamesDigital EclipseYesYesGame Boy Color version.
Vegas Games 2000New World ComputingYesNoPC version. Also known as Vegas Games: Midnight Madness.
Warriors of Might and MagicClimaxYesYesGame Boy Color version.
World Destruction League: Thunder TanksSunset EntertainmentYesYes

Canceled

Distributed (U.S. only)

3DO Rating System

The 3DO Rating System was a rating system created by The 3DO Company and used on games released for the 3DO Interactive Multiplayer. The rating system, which went into use in March 1994, uses the following four categories:[20]

  • E - Everyone
  • 12 - Guidance for age 12 & under
  • 16 - Guidance for age 16 & under(Japan Only)
  • 17 - Guidance for age 17 & under
  • AO - Adults Only

These ratings would appear on the lower front and back of the packaging, while the back of the packaging also specified what content was present in the game. In late 1994, the majority of 3DO's competitors signed on with a new rating system from the Entertainment Software Rating Board; despite this, the 3DO Company opted to continue providing their own rating system, leaving publishers of 3DO games to decide whether to use the 3DO Rating System or the new ESRB ratings.[21] The 3DO rating for each game was designated voluntarily by the game's publisher,[20] in contrast to the ESRB ratings, which were determined independently by the ESRB.

References